Chapter 3: Animation math
Core Idea
You can add, subtract and multiply animation values to create more complex animations.
Key Concepts
- Animation math: You can add, subtract and multiply animation values to create more complex animations..
Code Examples
const frame = useCurrentFrame();
const { fps, durationInFrames } = useVideoConfig();
const enter = spring({
fps,
frame,
config: {
damping: 200,
},
});
const exit = spring({
fps,
config: {
damping: 200,
},
durationInFrames: 20,
delay: durationInFrames - 20,
frame,
});
const scale = enter - exit;
- What it demonstrates: Usage pattern for Animation math from the official docs.
Key Takeaways
- Understand animation math when working with Animation math.
Connects To
- Absolute Fill: related page in the Fundamentals & Core Concepts section.
- Animating Properties: related page in the Fundamentals & Core Concepts section.
- Building a Timeline: related page in the Fundamentals & Core Concepts section.