Chapter 299: Failed to acquire WebGL2 context
Core Idea
You may see an error like this when rendering a composition that uses WebGL:
Key Concepts
- Fix: use the ANGLE renderer
- CLI
- Server-side rendering APIs
- Remotion Studio
- Machines without a GPU
- Related
Code Examples
Failed to acquire WebGL2 context for blur effect. Pass --gl=angle when using the CLI, set chromiumOptions: { gl: "angle" } when using SSR APIs, or set "OpenGL render backend" to "angle" in the Advanced section when rendering in the Studio. See https://remotion.dev/docs/troubleshooting/webgl2-context
- What it demonstrates: Usage pattern for Failed to acquire WebGL2 context from the official docs.
Key Takeaways
- Understand fix: use the angle renderer when working with Failed to acquire WebGL2 context.
- Understand cli when working with Failed to acquire WebGL2 context.
- Understand server-side rendering apis when working with Failed to acquire WebGL2 context.
- Understand remotion studio when working with Failed to acquire WebGL2 context.
- Understand machines without a gpu when working with Failed to acquire WebGL2 context.
Connects To
- Cors Issues: related page in the Troubleshooting & Errors section.
- Enametoolong: related page in the Troubleshooting & Errors section.
- Font Picker: related page in the Troubleshooting & Errors section.