Capítulo 299 de 988

Chapter 299: Failed to acquire WebGL2 context

Core Idea

You may see an error like this when rendering a composition that uses WebGL:

Key Concepts

  • Fix: use the ANGLE renderer
  • CLI
  • Server-side rendering APIs
  • Remotion Studio
  • Machines without a GPU
  • Related

Code Examples

Failed to acquire WebGL2 context for blur effect. Pass --gl=angle when using the CLI, set chromiumOptions: { gl: "angle" } when using SSR APIs, or set "OpenGL render backend" to "angle" in the Advanced section when rendering in the Studio. See https://remotion.dev/docs/troubleshooting/webgl2-context
  • What it demonstrates: Usage pattern for Failed to acquire WebGL2 context from the official docs.

Key Takeaways

  1. Understand fix: use the angle renderer when working with Failed to acquire WebGL2 context.
  2. Understand cli when working with Failed to acquire WebGL2 context.
  3. Understand server-side rendering apis when working with Failed to acquire WebGL2 context.
  4. Understand remotion studio when working with Failed to acquire WebGL2 context.
  5. Understand machines without a gpu when working with Failed to acquire WebGL2 context.

Connects To

  • Cors Issues: related page in the Troubleshooting & Errors section.
  • Enametoolong: related page in the Troubleshooting & Errors section.
  • Font Picker: related page in the Troubleshooting & Errors section.