Capítulo 2 de 859
A bone which is part of a Skeleton. The skeleton in turn is used by the SkinnedMesh.
const root = new THREE.Bone();
const child = new THREE.Bone();
root.add( child );
child.position.y = 5;
Constructor
| Signature |
|---|
new Bone() |
Properties
| Property | Description |
|---|---|
.isBone : boolean (readonly) | This flag can be used for type testing. |