Capítulo 157 de 859
A loader for the BVH format.
Imports BVH files and outputs a single Skeleton and AnimationClip. The loader only supports BVH files containing a single root right now.
const loader = new BVHLoader();
const result = await loader.loadAsync( 'models/bvh/pirouette.bvh' );
// visualize skeleton
const skeletonHelper = new THREE.SkeletonHelper( result.skeleton.bones[ 0 ] );
scene.add( result.skeleton.bones[ 0 ] );
scene.add( skeletonHelper );
// play animation clip
mixer = new THREE.AnimationMixer( result.skeleton.bones[ 0 ] );
mixer.clipAction( result.clip ).play();
Constructor
| Signature |
|---|
new BVHLoader( manager : LoadingManager ) |
Properties
| Property | Description |
|---|---|
.animateBonePositions : boolean | Whether to animate bone positions or not. |
.animateBoneRotations : boolean | Whether to animate bone rotations or not. |
Methods
| Method | Description |
|---|---|
.load( url : string, onLoad : function, onProgress : onProgressCallback, onError : onErrorCallback ) | Starts loading from the given URL and passes the loaded BVH asset to the onLoad() callback. |
.parse( text : string ) : Object | Parses the given BVH data and returns the resulting data. |