Capítulo 162 de 859
A loader for the S3TC texture compression format.
const loader = new DDSLoader();
const map = loader.load( 'textures/compressed/disturb_dxt1_nomip.dds' );
map.colorSpace = THREE.SRGBColorSpace; // only for color textures
Constructor
| Signature |
|---|
new DDSLoader( manager : LoadingManager ) |
Methods
| Method | Description |
|---|---|
.parse( buffer : ArrayBuffer, loadMipmaps : boolean ) : CompressedTextureLoader~TexData | Parses the given S3TC texture data. |