Capítulo 620 de 859

Chapter 620: Water

Core Idea

A basic flat, reflective water effect.

Note that this class can only be used with WebGLRenderer. When using WebGPURenderer, use WaterMesh.

References:

Key Concepts

  • isWater : boolean (readonly): This flag can be used for type testing.

Code Examples

import { Water } from 'three/addons/objects/Water.js';
  • What it demonstrates: Typical usage of Water.

Reference Tables

Constructor

Signature
new Water( geometry : BufferGeometry, options : Water~Options )

Properties

PropertyDescription
.isWater : boolean (readonly)This flag can be used for type testing.

Key Takeaways

  1. Water extends: EventDispatcher → Object3D → Mesh
  2. Most relevant properties: isWater.

Connects To