Capítulo 734 de 859

Chapter 734: TriangleBlurShader

Core Idea

Reference for TriangleBlurShader.

Key Concepts

  • TechnicolorShader : ShaderMaterial~Shader (inner, constant): Simulates the look of the two-strip technicolor process popular in early 20th century films. More historical info here: [http://www.widescr…
  • ToonShader1 : ShaderMaterial~Shader (inner, constant): Toon1 shader.
  • ToonShader2 : Object (inner, constant): Toon2 shader.
  • ToonShaderDotted : Object (inner, constant): Toon Dotted shader.
  • ToonShaderHatching : Object (inner, constant): Toon Hatching shader.
  • TriangleBlurShader : ShaderMaterial~Shader (inner, constant): Triangle blur shader based on glfx.js triangle blur shader.

Code Examples

import { TriangleBlurShader } from 'three/addons/shaders/TriangleBlurShader.js';
  • What it demonstrates: Typical usage of TriangleBlurShader.

Reference Tables

Properties

PropertyDescription
.TechnicolorShader : ShaderMaterial~Shader (inner, constant)Simulates the look of the two-strip technicolor process popular in early 20th century films. More historical info here: [http://www.widescreenmuseum.com/oldcolor/technicolor1.htm](http://www.widescre…
.ToonShader1 : ShaderMaterial~Shader (inner, constant)Toon1 shader.
.ToonShader2 : Object (inner, constant)Toon2 shader.
.ToonShaderDotted : Object (inner, constant)Toon Dotted shader.
.ToonShaderHatching : Object (inner, constant)Toon Hatching shader.
.TriangleBlurShader : ShaderMaterial~Shader (inner, constant)Triangle blur shader based on glfx.js triangle blur shader.

Key Takeaways

  1. Most relevant properties: TechnicolorShader, ToonShader1, ToonShader2, ToonShaderDotted.

Connects To