Capítulo 765 de 859
A readback buffer is used to transfer data from the GPU to the CPU. It is primarily used to read back compute shader results.
Constructor
| Signature |
|---|
new ReadbackBuffer( maxByteLength : number ) |
Properties
| Property | Description |
|---|---|
| `.buffer : ArrayBuffer | null` |
.isReadbackBuffer : boolean (readonly) | This flag can be used for type testing. |
.maxByteLength : number | The maximum size of the buffer to be read back. |
.name : string | Name used for debugging purposes. |
Methods
| Method | Description |
|---|---|
.dispose() | Frees internal resources. |
.release() | Releases the mapped buffer data so the GPU buffer can be used by the GPU again. |