Capítulo 248 de 859

Chapter 248: CubeRenderTarget

Core Idea

This class represents a cube render target. It is a special version of WebGLCubeRenderTarget which is compatible with WebGPURenderer.

Key Concepts

  • isCubeRenderTarget : boolean (readonly): This flag can be used for type testing.
  • texture : DataArrayTexture: Overwritten with a different texture type.

Reference Tables

Constructor

Signature
new CubeRenderTarget( size : number, options : RenderTarget~Options )

Properties

PropertyDescription
.isCubeRenderTarget : boolean (readonly)This flag can be used for type testing.
.texture : DataArrayTextureOverwritten with a different texture type.

Methods

MethodDescription
.clear( renderer : Renderer, color : boolean, depth : boolean, stencil : boolean )Clears this cube render target.
.fromEquirectangularTexture( renderer : Renderer, texture : Texture ) : CubeRenderTargetConverts the given equirectangular texture to a cube map.

Key Takeaways

  1. CubeRenderTarget extends: EventDispatcher → RenderTarget
  2. Most relevant properties: isCubeRenderTarget, texture.
  3. Key methods: clear, fromEquirectangularTexture.

Connects To