Capítulo 26 de 859
A geometry class for representing a cone.
const geometry = new THREE.ConeGeometry( 5, 20, 32 );
const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
const cone = new THREE.Mesh(geometry, material );
scene.add( cone );
Constructor
| Signature |
|---|
new ConeGeometry( radius : number, height : number, radialSegments : number, heightSegments : number, openEnded : boolean, thetaStart : number, thetaLength : number ) |
Properties
| Property | Description |
|---|---|
.parameters : Object | Holds the constructor parameters that have been used to generate the geometry. Any modification after instantiation does not change the geometry. |