Capítulo 50 de 859
A class for generating a sphere geometry.
const geometry = new THREE.SphereGeometry( 15, 32, 16 );
const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
const sphere = new THREE.Mesh( geometry, material );
scene.add( sphere );
Constructor
| Signature |
|---|
new SphereGeometry( radius : number, widthSegments : number, heightSegments : number, phiStart : number, phiLength : number, thetaStart : number, thetaLength : number ) |
Properties
| Property | Description |
|---|---|
.parameters : Object | Holds the constructor parameters that have been used to generate the geometry. Any modification after instantiation does not change the geometry. |