Capítulo 48 de 859
Creates an one-sided polygonal geometry from one or more path shapes.
const arcShape = new THREE.Shape()
.moveTo( 5, 1 )
.absarc( 1, 1, 4, 0, Math.PI * 2, false );
const geometry = new THREE.ShapeGeometry( arcShape );
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00, side: THREE.DoubleSide } );
const mesh = new THREE.Mesh( geometry, material ) ;
scene.add( mesh );
Constructor
| Signature |
|---|
| `new ShapeGeometry( shapes : Shape |
Properties
| Property | Description |
|---|---|
.parameters : Object | Holds the constructor parameters that have been used to generate the geometry. Any modification after instantiation does not change the geometry. |