Capítulo 30 de 859
A geometry class for representing a dodecahedron.
const geometry = new THREE.DodecahedronGeometry();
const material = new THREE.MeshBasicMaterial( { color: 0xffff00 } );
const dodecahedron = new THREE.Mesh( geometry, material );
scene.add( dodecahedron );
Constructor
| Signature |
|---|
new DodecahedronGeometry( radius : number, detail : number ) |
Properties
| Property | Description |
|---|---|
.parameters : Object | Holds the constructor parameters that have been used to generate the geometry. Any modification after instantiation does not change the geometry. |