Capítulo 27 de 859

Chapter 27: ConvexGeometry

Core Idea

This class can be used to generate a convex hull for a given array of 3D points. The average time complexity for this task is considered to be O(nlog(n)).

Code Examples

const geometry = new ConvexGeometry( points );
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
const mesh = new THREE.Mesh( geometry, material );
scene.add( mesh );
  • What it demonstrates: Typical usage of ConvexGeometry.

Reference Tables

Constructor

Signature
new ConvexGeometry( points : Array.<Vector3> )

Key Takeaways

  1. ConvexGeometry extends: EventDispatcher → BufferGeometry

Connects To