Capítulo 375 de 859
A generic class that can be used by nodes which contribute ambient occlusion to the scene. E.g. an ambient occlusion map node can be used as input for this module. Used in NodeMaterial.
Constructor
| Signature |
|---|
new AONode( aoNode : Node.<float> ) |
Properties
| Property | Description |
|---|---|
.aoNode : Node.<float> | The ambient occlusion node. |