Capítulo 450 de 859

Chapter 450: PassTextureNode

Core Idea

Represents the texture of a pass node.

Key Concepts

  • isPassTextureNode : boolean (readonly): This flag can be used for type testing.
  • passNode : PassNode: A reference to the pass node.

Reference Tables

Constructor

Signature
new PassTextureNode( passNode : PassNode, texture : Texture )

Properties

PropertyDescription
.isPassTextureNode : boolean (readonly)This flag can be used for type testing.
.passNode : PassNodeA reference to the pass node.

Key Takeaways

  1. PassTextureNode extends: EventDispatcher → Node → InputNode → UniformNode → TextureNode
  2. Most relevant properties: isPassTextureNode, passNode.

Connects To

  • EventDispatcher: parent class
  • Node: parent class
  • InputNode: parent class
  • UniformNode: parent class
  • TextureNode: parent class
  • Source: src/nodes/display/PassNode.js