Chapter 450: PassTextureNode
Core Idea
Represents the texture of a pass node.
Key Concepts
- isPassTextureNode : boolean (readonly): This flag can be used for type testing.
- passNode : PassNode: A reference to the pass node.
Reference Tables
Constructor
| Signature |
|---|
new PassTextureNode( passNode : PassNode, texture : Texture ) |
Properties
| Property | Description |
|---|
.isPassTextureNode : boolean (readonly) | This flag can be used for type testing. |
.passNode : PassNode | A reference to the pass node. |
Key Takeaways
- PassTextureNode extends: EventDispatcher → Node → InputNode → UniformNode → TextureNode
- Most relevant properties: isPassTextureNode, passNode.
Connects To
- EventDispatcher: parent class
- Node: parent class
- InputNode: parent class
- UniformNode: parent class
- TextureNode: parent class
- Source: src/nodes/display/PassNode.js