Capítulo 455 de 859

Chapter 455: PointUVNode

Core Idea

A node for representing the uv coordinates of points.

Can only be used with a WebGL backend. In WebGPU, point primitives always have the size of one pixel and can thus can't be used as sprite-like objects that display textures.

Key Concepts

  • isPointUVNode : boolean (readonly): This flag can be used for type testing.

Reference Tables

Constructor

Signature
new PointUVNode()

Properties

PropertyDescription
.isPointUVNode : boolean (readonly)This flag can be used for type testing.

Key Takeaways

  1. PointUVNode extends: EventDispatcher → Node
  2. Most relevant properties: isPointUVNode.

Connects To