Capítulo 403 de 859
This node can be used to automatically convert environment maps in the equirectangular format into the cube map format.
updateBeforeType is set to NodeUpdateType.RENDER since the node updates the texture once per render in its [CubeMapNode#updateBefor…Constructor
| Signature |
|---|
new CubeMapNode( envNode : Node ) |
Properties
| Property | Description |
|---|---|
.envNode : Node | The node representing the environment map. |
.updateBeforeType : string | The updateBeforeType is set to NodeUpdateType.RENDER since the node updates the texture once per render in its CubeMapNode#updateBefore method. |